01/27/2018 | 8am-2:30pm | Fleming Building (Idea Forge)

Hosted by LEGO Education and CU Science Discovery, this FREE hands-on workshop will cover creative ways to engage students in computational thinking, robotics, science, technology, engineering and math.

We invite elementary and middle school educators, administrators (teams of teachers and administrators would be ideal!) and program providers to join us for an engaging, hands-on STEM symposium focused on bringing computational thinking, coding and STEM to life in classrooms and programs. Discover ways you can empower students to develop analytical thinking, creativity, collaboration and problem-solving skills, while preparing them for the STEM and technology-focused jobs of tomorrow.


8–8:30am   Registration & Breakfast
8:30–9am   Welcome from CU Science Discovery and LEGO® Education
9:10–11:10am   Session 1: LEGO® Education Workshops:

  • LEGO® Education MINDSTORMS® EV3 (Group A)
  • LEGO® Education MINDSTORMS® EV3 (Group B)
  • LEGO® Education WeDo 2.0 (Group C)
  • LEGO® Education WeDo 2.0 (Group D)

11:10am–12:00pm   Lunch

12:10–2:10pm   Session 2: LEGO® Education Workshops:

  • LEGO® Education MINDSTORMS® EV3 (Group C)
  • LEGO® Education MINDSTORMS® EV3 (Group D)
  • LEGO® Education WeDo 2.0 (Group A)
  • LEGO® Education WeDo 2.0 (Group B)

2:10– 2:30pm   Wrap-up 

Session Descriptions:
WeDo 2.0: Computational Thinking and Tinkering to Solve Travel Challenges
Coding, Computational Thinking and Computer Science. These are all buzz words that are being thrown around, even at the elementary level. Come learn the difference between these concepts, while learning how LEGO® Education WeDo 2.0 can bring them to life in your classroom. Using LEGO® Education, elementary students can explore, create, and share discoveries as they build solutions to real-world problems and standards-based projects. During this session, participants will learn how hands-on problem solving allows students to deeply engage with science practices and the engineering design process while solving real-world problems. Participants will experience a tool that develops students’ confidence to ask questions, find answers and solve problems by putting discovery into their own hands.

LEGO® MINDSTORMS® Education EV3: Coding and Robotics in the Middle School Classroom – Getting Started
Robotics is a proven and effective way to capture students’ attention and keep them engaged in hands-on science, technology, engineering, and math lessons. This workshop is designed for participants who are brand new to robotics, computer science and programming. The session will cover basic sensor and motor control, linear programming statements, and loops. Participants will experience an ultimate challenge based on the future of robotic controlled vehicles. During this session, attendees will apply STEM knowledge through LEGO® MINDSTORMS® Education EV3 to teach students how to use robotics to solve real-world problems.  Attendees will complete hands-on robotics lessons that leverage programming skills and are built around national standards. Not a programmer? Not an engineer? No problem. By the end of this session, you will feel more than confident in your programming abilities and eager to bring robotics to your classroom.

CLICK HERE to register. Spots are limited.